weatherless...................83.73125% balance.......................37.69299% offense.......................37.37528% hyperoffense.................. 9.71725% sand.......................... 9.70503% stall......................... 8.97507% semistall..................... 6.23941% rain.......................... 4.79393% voltturn...................... 4.19322% sun........................... 2.16614% monotype...................... 1.72237% choice........................ 0.74994% monodark...................... 0.52538% rainstall..................... 0.43624% multiweather.................. 0.40023% dragmag....................... 0.39930% monopoison.................... 0.29353% rainoffense................... 0.22240% monowater..................... 0.19906% sandoffense................... 0.19360% sandstall..................... 0.18408% hail.......................... 0.13882% monodragon.................... 0.13599% trickroom..................... 0.12721% monosteel..................... 0.12380% monoghost..................... 0.09539% mononormal.................... 0.08205% sunoffense.................... 0.06332% monofighting.................. 0.05223% sunstall...................... 0.04891% monopsychic................... 0.04024% monoground.................... 0.03790% monograss..................... 0.03569% trapper....................... 0.03283% monobug....................... 0.03141% monoflying.................... 0.02943% monofairy..................... 0.02405% monoice....................... 0.02176% monofire...................... 0.02120% monorock...................... 0.02109% trickhail..................... 0.01989% tricksand..................... 0.01283% monoelectric.................. 0.00804% Stalliness (mean: 0.174) -2.0|## |#### -1.0|############# |######################## 0.0|############################## |##################### +1.0|############ |##### +2.0|### |## +3.0|#### more negative = more offensive, more positive = more stall one # = 0.83%