weatherless...................78.02739% offense.......................37.65769% balance.......................34.66272% sand..........................14.46459% stall.........................14.05398% hyperoffense.................. 8.13848% voltturn...................... 7.57783% rain.......................... 6.66430% semistall..................... 5.48713% sun........................... 1.01025% choice........................ 0.95658% monotype...................... 0.86690% rainstall..................... 0.52510% monodark...................... 0.44533% rainoffense................... 0.19003% monopoison.................... 0.18319% multiweather.................. 0.12848% dragmag....................... 0.10671% hail.......................... 0.05575% trickroom..................... 0.05489% trickhail..................... 0.05460% monoghost..................... 0.05372% monofighting.................. 0.04656% sandstall..................... 0.04462% monodragon.................... 0.04408% monowater..................... 0.03661% monosteel..................... 0.01996% monobug....................... 0.01457% mononormal.................... 0.01239% monoground.................... 0.00695% sunstall...................... 0.00530% sunoffense.................... 0.00251% sandoffense................... 0.00237% monorock...................... 0.00183% monoice....................... 0.00156% trapper....................... 0.00027% monoflying.................... 0.00015% monofire...................... 0.00007% monograss..................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.281) -2.0|# |### -1.0|########### |################## 0.0|############################## |############# +1.0|####### |##### +2.0|##### |### +3.0|#### more negative = more offensive, more positive = more stall one # = 0.99%