weatherless...................88.15784% stall.........................30.74924% balance.......................30.40689% offense.......................26.83505% voltturn......................11.69414% sand.......................... 6.42708% hyperoffense.................. 6.31709% semistall..................... 5.69174% rain.......................... 4.70731% choice........................ 1.51748% sun........................... 0.86981% rainstall..................... 0.68972% monotype...................... 0.30954% monodark...................... 0.18372% rainoffense................... 0.10882% multiweather.................. 0.10496% monopoison.................... 0.05599% hail.......................... 0.04538% trickroom..................... 0.04528% trickhail..................... 0.04528% dragmag....................... 0.03356% monofighting.................. 0.02965% monowater..................... 0.01230% monosteel..................... 0.01193% monoghost..................... 0.01057% sandstall..................... 0.00973% mononormal.................... 0.00318% monodragon.................... 0.00104% sunstall...................... 0.00067% monoground.................... 0.00059% monobug....................... 0.00037% sunoffense.................... 0.00036% sandoffense................... 0.00023% monorock...................... 0.00013% monoice....................... 0.00007% monoflying.................... 0.00000% monofire...................... 0.00000% trapper....................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.829) -2.0|# |## -1.0|########### |############# 0.0|############################## |############## +1.0|################# |####### +2.0|############# |############# +3.0|########### more negative = more offensive, more positive = more stall one # = 0.74%