weatherless...................93.53910% offense.......................48.59511% balance.......................31.81967% hyperoffense..................13.25883% semistall..................... 4.27868% voltturn...................... 4.23197% rain.......................... 2.78616% sun........................... 2.45919% stall......................... 2.04771% sand.......................... 1.01373% trickroom..................... 0.98284% monotype...................... 0.88983% choice........................ 0.45940% sunoffense.................... 0.36393% rainoffense................... 0.35647% hail.......................... 0.26409% monowater..................... 0.24303% mononormal.................... 0.21881% dragmag....................... 0.13842% monobug....................... 0.09404% sandstall..................... 0.07829% monoice....................... 0.06396% multiweather.................. 0.06226% monoflying.................... 0.06085% monoelectric.................. 0.05640% monodragon.................... 0.04015% sandoffense................... 0.03913% monofire...................... 0.03302% monorock...................... 0.03257% monopsychic................... 0.02696% tailwind...................... 0.02098% monofairy..................... 0.01617% monoghost..................... 0.01513% monopoison.................... 0.01332% monodark...................... 0.01257% hailstall..................... 0.01153% monograss..................... 0.00996% rainstall..................... 0.00964% monoground.................... 0.00650% gravity....................... 0.00492% monofighting.................. 0.00369% sunstall...................... 0.00347% monosteel..................... 0.00243% hailoffense................... 0.00240% trickrain..................... 0.00086% Stalliness (mean: -0.182) -2.0|# |#### -1.5|##### |############ -1.0|#################### |######################## -0.5|############################## |############################# 0.0|############################## |########################## +0.5|################# |########### +1.0|######### |#### +1.5|## |# +2.0|# |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.44%