weatherless...................92.58652% offense.......................47.33694% balance.......................33.68046% hyperoffense..................12.69019% semistall..................... 4.23072% voltturn...................... 3.27695% rain.......................... 3.14785% sun........................... 2.86527% stall......................... 2.06168% monotype...................... 1.22252% sand.......................... 1.06575% trickroom..................... 0.73773% choice........................ 0.45778% sunoffense.................... 0.43868% rainoffense................... 0.41102% hail.......................... 0.40311% mononormal.................... 0.26281% monoelectric.................. 0.23186% monobug....................... 0.13240% monoflying.................... 0.11000% monopsychic................... 0.10407% monoice....................... 0.09485% dragmag....................... 0.09024% monowater..................... 0.08234% monograss..................... 0.06916% multiweather.................. 0.06455% tailwind...................... 0.05467% monofighting.................. 0.04611% gravity....................... 0.04084% monopoison.................... 0.03491% monofire...................... 0.03491% monorock...................... 0.02964% monodragon.................... 0.02898% monofairy..................... 0.02766% monoghost..................... 0.02503% hailstall..................... 0.01713% monoground.................... 0.01515% sandoffense................... 0.01317% sandstall..................... 0.01186% trapper....................... 0.00790% hailoffense................... 0.00790% rainstall..................... 0.00659% monosteel..................... 0.00593% trickrain..................... 0.00527% tricksun...................... 0.00527% sunstall...................... 0.00198% monodark...................... 0.00132% tricksand..................... 0.00066% Stalliness (mean: -0.154) -2.0|# |### -1.5|##### |########## -1.0|################## |####################### -0.5|############################ |############################ 0.0|############################## |########################## +0.5|################## |############ +1.0|######## |#### +1.5|## |# +2.0|# |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.46%