weatherless...................78.34151% offense.......................56.07082% balance.......................34.57710% rain.......................... 8.82115% sun........................... 8.33384% hyperoffense.................. 6.54751% sand.......................... 3.36733% hail.......................... 2.68432% voltturn...................... 2.56585% semistall..................... 2.53021% multiweather.................. 1.51264% batonpass..................... 1.15052% dragmag....................... 0.46221% sunoffense.................... 0.44200% rainoffense................... 0.35333% stall......................... 0.27436% sandoffense................... 0.07297% tailwind...................... 0.06972% hailoffense................... 0.06082% choice........................ 0.04208% sandstall..................... 0.02045% rainstall..................... 0.01757% sunstall...................... 0.01059% hailstall..................... 0.00638% trapper....................... 0.00248% trickroom..................... 0.00019% allweather.................... 0.00018% tricksun...................... 0.00003% trickrain..................... 0.00001% Stalliness (mean: -0.163) -1.5|## |##### -1.0|########### |#################### -0.5|########################### |############################## 0.0|############################ |###################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%