weatherless...................78.38746% offense.......................56.19566% balance.......................34.41952% rain.......................... 8.77291% sun........................... 8.29211% hyperoffense.................. 6.59709% sand.......................... 3.37993% hail.......................... 2.71139% voltturn...................... 2.55887% semistall..................... 2.51630% multiweather.................. 1.50732% batonpass..................... 1.15216% dragmag....................... 0.46607% sunoffense.................... 0.44467% rainoffense................... 0.35235% stall......................... 0.27144% sandoffense................... 0.07369% tailwind...................... 0.07070% hailoffense................... 0.06205% choice........................ 0.04471% sandstall..................... 0.01933% rainstall..................... 0.01756% sunstall...................... 0.00958% hailstall..................... 0.00519% trapper....................... 0.00148% allweather.................... 0.00029% trickroom..................... 0.00009% tricksun...................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.166) -1.5|## |##### -1.0|########### |#################### -0.5|########################### |############################## 0.0|############################ |###################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%