weatherless...................78.37818% offense.......................56.24955% balance.......................34.40299% rain.......................... 8.80218% sun........................... 8.25667% hyperoffense.................. 6.61953% sand.......................... 3.43929% voltturn...................... 2.66958% hail.......................... 2.66824% semistall..................... 2.45187% multiweather.................. 1.51129% batonpass..................... 1.14084% dragmag....................... 0.46443% sunoffense.................... 0.45257% rainoffense................... 0.36782% stall......................... 0.27606% sandoffense................... 0.06808% tailwind...................... 0.06664% hailoffense................... 0.06493% choice........................ 0.04592% sandstall..................... 0.01566% rainstall..................... 0.01337% sunstall...................... 0.00580% hailstall..................... 0.00391% trapper....................... 0.00124% allweather.................... 0.00004% trickroom..................... 0.00000% trickrain..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.168) -1.5|## |##### -1.0|############ |#################### -0.5|########################### |############################## 0.0|############################ |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%