weatherless...................77.75120% offense.......................57.65541% balance.......................37.42968% sun........................... 9.72300% rain.......................... 8.53541% tailwind...................... 5.20590% hyperoffense.................. 3.93848% sand.......................... 3.06571% hail.......................... 2.51697% multiweather.................. 1.56284% semistall..................... 0.95468% voltturn...................... 0.93636% dragmag....................... 0.38361% trickroom..................... 0.30711% sunoffense.................... 0.25604% rainoffense................... 0.21689% batonpass..................... 0.07214% sandoffense................... 0.03467% hailoffense................... 0.02940% stall......................... 0.02175% trickrain..................... 0.02139% tricksun...................... 0.01960% tricksand..................... 0.00968% trickhail..................... 0.00414% trapper....................... 0.00177% sandstall..................... 0.00166% sunstall...................... 0.00036% rainstall..................... 0.00025% hailstall..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.144) -1.5|# |## -1.0|####### |############## -0.5|####################### |############################## 0.0|############################# |###################### +0.5|############# |###### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.66%