weatherless...................88.91965% offense.......................47.43927% balance.......................37.14860% hyperoffense..................10.10853% hail.......................... 9.29464% semistall..................... 3.83307% voltturn...................... 2.54354% stall......................... 1.47053% monotype...................... 1.06444% trickroom..................... 1.00759% rain.......................... 0.87293% sun........................... 0.60761% hailoffense................... 0.52469% choice........................ 0.50601% sand.......................... 0.35706% trickhail..................... 0.35499% mononormal.................... 0.29686% dragmag....................... 0.19047% monodark...................... 0.17438% sunoffense.................... 0.11262% monofighting.................. 0.09705% rainoffense................... 0.08719% monowater..................... 0.08096% monosteel..................... 0.06020% monorock...................... 0.06020% monoelectric.................. 0.05709% monoghost..................... 0.05449% multiweather.................. 0.05190% monopoison.................... 0.05138% monobug....................... 0.04827% monoice....................... 0.04048% monoflying.................... 0.03789% monopsychic................... 0.03581% monograss..................... 0.02803% hailstall..................... 0.02439% rainstall..................... 0.01920% tailwind...................... 0.01765% monofire...................... 0.01453% monoground.................... 0.01297% tricksun...................... 0.01142% gravity....................... 0.00882% monodragon.................... 0.00675% tricksand..................... 0.00675% trapper....................... 0.00571% sunstall...................... 0.00415% monofairy..................... 0.00415% sandstall..................... 0.00363% trickrain..................... 0.00363% sandoffense................... 0.00259% Stalliness (mean: -0.119) -2.0|# |# -1.5|#### |######### -1.0|############## |################## -0.5|########################## |############################## 0.0|############################## |########################### +0.5|################## |############ +1.0|####### |#### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%