weatherless...................87.47086% offense.......................42.90519% balance.......................37.21041% hail..........................11.70349% hyperoffense..................11.50698% semistall..................... 5.35280% voltturn...................... 3.35430% stall......................... 3.02461% trickroom..................... 1.06358% monotype...................... 0.95042% hailoffense................... 0.72517% monodark...................... 0.67666% trickhail..................... 0.41582% choice........................ 0.38058% rain.......................... 0.36667% sun........................... 0.32222% dragmag....................... 0.21872% sand.......................... 0.13774% monowater..................... 0.12829% rainoffense................... 0.12178% sunoffense.................... 0.07767% mononormal.................... 0.06363% monosteel..................... 0.02266% monofighting.................. 0.01764% rainstall..................... 0.01158% hailstall..................... 0.01094% monograss..................... 0.00949% monofire...................... 0.00704% monoghost..................... 0.00645% monoelectric.................. 0.00619% monoice....................... 0.00494% trapper....................... 0.00458% monobug....................... 0.00364% gravity....................... 0.00326% monorock...................... 0.00273% sandstall..................... 0.00166% tricksun...................... 0.00107% multiweather.................. 0.00099% monopsychic................... 0.00069% monopoison.................... 0.00060% tailwind...................... 0.00031% sunstall...................... 0.00018% monoflying.................... 0.00014% monoground.................... 0.00008% tricksand..................... 0.00007% sandoffense................... 0.00003% trickrain..................... 0.00001% monodragon.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.067) -2.0|# |## -1.5|###### |########## -1.0|############### |################ -0.5|###################### |########################### 0.0|############################# |############################## +0.5|################## |############ +1.0|####### |###### +1.5|## |## +2.0|## |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.48%