weatherless...................84.95391% offense.......................39.78759% balance.......................36.65752% hail..........................14.61338% hyperoffense.................. 9.62825% semistall..................... 7.50454% stall......................... 6.42210% voltturn...................... 3.83686% hailoffense................... 0.96841% trickroom..................... 0.90590% monotype...................... 0.68559% monodark...................... 0.51710% trickhail..................... 0.33852% rain.......................... 0.21198% choice........................ 0.17838% sun........................... 0.13368% dragmag....................... 0.12758% monowater..................... 0.12040% rainoffense................... 0.09557% sand.......................... 0.08716% mononormal.................... 0.02482% sunoffense.................... 0.02440% hailstall..................... 0.00684% monosteel..................... 0.00633% monofire...................... 0.00569% monofighting.................. 0.00544% rainstall..................... 0.00216% sandstall..................... 0.00158% monoice....................... 0.00150% monobug....................... 0.00130% gravity....................... 0.00112% monoghost..................... 0.00105% monoelectric.................. 0.00075% monograss..................... 0.00053% monorock...................... 0.00048% monopsychic................... 0.00016% tricksun...................... 0.00010% multiweather.................. 0.00010% trapper....................... 0.00005% monopoison.................... 0.00004% sunstall...................... 0.00003% tailwind...................... 0.00002% monoflying.................... 0.00001% monoground.................... 0.00001% tricksand..................... 0.00000% sandoffense................... 0.00000% monodragon.................... 0.00000% trickrain..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.062) -2.0|# |## -1.5|#### |######### -1.0|############## |############# -0.5|################## |########################### 0.0|######################## |############################## +0.5|################### |########### +1.0|######### |######### +1.5|### |##### +2.0|### |# +2.5|### more negative = more offensive, more positive = more stall one # = 0.49%