weatherless...................68.42105% offense.......................52.04523% balance.......................35.53117% sun...........................13.69683% rain.......................... 8.12779% hyperoffense.................. 7.72480% monotype...................... 7.05962% sand.......................... 6.86541% trickroom..................... 5.82637% hail.......................... 3.72402% semistall..................... 3.66947% tailwind...................... 2.22859% monoice....................... 1.85473% sunoffense.................... 1.38862% stall......................... 1.02933% tricksand..................... 1.00505% multiweather.................. 0.78171% choice........................ 0.72344% monofairy..................... 0.68460% monofire...................... 0.67489% monorock...................... 0.66032% monowater..................... 0.61662% monoflying.................... 0.53408% voltturn...................... 0.45154% monoelectric.................. 0.44669% monograss..................... 0.41756% sandoffense................... 0.24277% rainstall..................... 0.21363% monofighting.................. 0.20392% mononormal.................... 0.20392% trickhail..................... 0.17479% monodragon.................... 0.16023% rainoffense................... 0.15537% monosteel..................... 0.15537% monopsychic................... 0.13595% trickrain..................... 0.13109% dragmag....................... 0.12138% monobug....................... 0.10682% tricksun...................... 0.06797% sunstall...................... 0.05341% monodark...................... 0.05341% monoghost..................... 0.05341% monoground.................... 0.05341% monopoison.................... 0.04855% batonpass..................... 0.04855% gravity....................... 0.04370% sandstall..................... 0.03399% allweather.................... 0.00486% hailoffense................... 0.00486% Stalliness (mean: -0.117) |# -1.5|## |####### -1.0|############# |################ -0.5|########################### |############################## 0.0|########################### |################### +0.5|################ |########### +1.0|###### |### +1.5|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.55%