weatherless...................61.44075% offense.......................53.37362% balance.......................37.39901% sun...........................14.40698% rain..........................11.81448% trickroom.....................11.69141% sand..........................10.54832% hyperoffense.................. 6.46122% monotype...................... 5.45707% tricksand..................... 3.22719% tailwind...................... 2.34425% hail.......................... 2.19957% monofairy..................... 1.59345% semistall..................... 1.50827% stall......................... 1.25789% monorock...................... 0.91698% sunoffense.................... 0.90721% monoflying.................... 0.84419% choice........................ 0.67559% monoice....................... 0.61325% multiweather.................. 0.40978% monofire...................... 0.36419% monoelectric.................. 0.24082% monograss..................... 0.22070% sandoffense................... 0.20120% trickhail..................... 0.18979% monowater..................... 0.16792% mononormal.................... 0.16628% monopsychic................... 0.14218% dragmag....................... 0.13847% trickrain..................... 0.09406% monodragon.................... 0.07446% monosteel..................... 0.06324% voltturn...................... 0.06199% rainstall..................... 0.05773% monofighting.................. 0.02176% monoghost..................... 0.01838% rainoffense................... 0.01511% sunstall...................... 0.01197% tricksun...................... 0.01039% sandstall..................... 0.00796% monodark...................... 0.00454% monobug....................... 0.00419% batonpass..................... 0.00309% gravity....................... 0.00084% monoground.................... 0.00038% monopoison.................... 0.00016% allweather.................... 0.00003% hailoffense................... 0.00000% Stalliness (mean: -0.131) | -1.5|# |##### -1.0|############## |############ -0.5|########################## |############################## 0.0|################### |################# +0.5|################## |######### +1.0|##### |# +1.5| |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.63%