weatherless...................84.88378% offense.......................51.45944% balance.......................23.29405% hyperoffense..................21.54600% sand.......................... 9.08851% sun........................... 7.11418% voltturn...................... 4.87354% semistall..................... 2.48718% sunoffense.................... 2.32570% multiweather.................. 1.83939% monotype...................... 1.78779% stall......................... 1.21332% dragmag....................... 1.02265% sandoffense................... 0.77038% trickroom..................... 0.49052% mononormal.................... 0.44789% hail.......................... 0.38321% rain.......................... 0.36970% choice........................ 0.35617% monopsychic................... 0.28395% monoelectric.................. 0.26568% hailoffense................... 0.15615% monoice....................... 0.15169% monoflying.................... 0.13806% monosteel..................... 0.11714% monobug....................... 0.08803% monograss..................... 0.08017% monowater..................... 0.07859% monofairy..................... 0.06658% monodark...................... 0.05987% sunstall...................... 0.04248% monofighting.................. 0.03306% monoghost..................... 0.03051% monodragon.................... 0.02908% monoground.................... 0.00774% tailwind...................... 0.00712% Stalliness (mean: -0.417) -2.0|## |###### -1.5|######## |############### -1.0|################# |######################## -0.5|############################## |#################### 0.0|################## |############# +0.5|########## |######## +1.0|### |## +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.56%