weatherless...................95.56988% offense.......................42.63646% balance.......................36.95360% hyperoffense..................12.69914% voltturn...................... 6.87385% semistall..................... 5.32446% stall......................... 2.38634% rain.......................... 1.79209% hail.......................... 1.76393% sun........................... 0.80003% trickroom..................... 0.67668% monotype...................... 0.57169% rainoffense................... 0.42482% choice........................ 0.33246% hailoffense................... 0.16336% trickhail..................... 0.12691% dragmag....................... 0.10637% sunoffense.................... 0.09810% monowater..................... 0.09044% sand.......................... 0.08640% monoice....................... 0.07135% monopoison.................... 0.06943% monodark...................... 0.06183% monobug....................... 0.05453% tailwind...................... 0.04679% monofighting.................. 0.04245% mononormal.................... 0.04125% monorock...................... 0.02868% monofire...................... 0.02800% gravity....................... 0.02721% monoelectric.................. 0.02196% monoflying.................... 0.01586% hailstall..................... 0.01503% monograss..................... 0.01313% rainstall..................... 0.01241% multiweather.................. 0.01234% monoground.................... 0.01213% monoghost..................... 0.01188% monosteel..................... 0.01143% monopsychic................... 0.01107% monodragon.................... 0.00975% sandstall..................... 0.00605% monofairy..................... 0.00394% sandoffense................... 0.00270% trapper....................... 0.00212% tricksun...................... 0.00076% sunstall...................... 0.00052% trickrain..................... 0.00033% Stalliness (mean: -0.092) -2.0|### |### -1.5|##### |########## -1.0|############## |################# -0.5|####################### |########################### 0.0|############################## |########################## +0.5|#################### |############# +1.0|######## |##### +1.5|### |## +2.0|# | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.47%