weatherless...................95.12115% offense.......................36.75343% balance.......................30.83389% hyperoffense..................20.37733% voltturn...................... 7.02132% stall......................... 6.30531% semistall..................... 5.73004% hail.......................... 3.30787% rain.......................... 1.17692% trickroom..................... 0.84524% rainoffense................... 0.78635% sun........................... 0.38483% choice........................ 0.33859% trickhail..................... 0.33796% hailoffense................... 0.12825% tailwind...................... 0.11319% monotype...................... 0.10869% dragmag....................... 0.10631% monoice....................... 0.05481% sunoffense.................... 0.05393% hailstall..................... 0.03642% gravity....................... 0.02077% monowater..................... 0.01330% monopoison.................... 0.01214% sand.......................... 0.01011% monofighting.................. 0.00641% monobug....................... 0.00540% monodark...................... 0.00415% rainstall..................... 0.00361% monofire...................... 0.00322% mononormal.................... 0.00280% monorock...................... 0.00248% monodragon.................... 0.00193% monoflying.................... 0.00094% multiweather.................. 0.00089% sandstall..................... 0.00041% monopsychic................... 0.00032% monoelectric.................. 0.00028% monoground.................... 0.00022% monograss..................... 0.00021% monosteel..................... 0.00010% monofairy..................... 0.00009% trapper....................... 0.00007% monoghost..................... 0.00002% sandoffense................... 0.00001% sunstall...................... 0.00001% trickrain..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.119) -2.0|############### |#### -1.5|####### |############## -1.0|####################### |################## -0.5|########################## |############################ 0.0|############################## |############################## +0.5|###################### |############## +1.0|######## |######### +1.5|##### |### +2.0|## |# +2.5|# |### more negative = more offensive, more positive = more stall one # = 0.37%