weatherless...................95.48471% offense.......................44.60708% balance.......................36.03475% hyperoffense..................12.51123% voltturn...................... 6.12031% semistall..................... 4.79960% stall......................... 2.04735% rain.......................... 1.66889% hail.......................... 1.50633% sun........................... 1.19388% monotype...................... 0.90190% trickroom..................... 0.76102% choice........................ 0.37000% rainoffense................... 0.25345% sand.......................... 0.16521% sunoffense.................... 0.15818% monopoison.................... 0.14243% trickhail..................... 0.12739% hailoffense................... 0.11633% monowater..................... 0.11567% monobug....................... 0.10151% monodark...................... 0.09930% mononormal.................... 0.07940% monorock...................... 0.07696% dragmag....................... 0.06723% monofighting.................. 0.05065% tailwind...................... 0.04755% monoice....................... 0.04689% monograss..................... 0.04291% gravity....................... 0.03870% monofire...................... 0.03384% monoghost..................... 0.03185% monoflying.................... 0.03185% monodragon.................... 0.02787% monoelectric.................. 0.02765% monoground.................... 0.02145% monosteel..................... 0.01990% multiweather.................. 0.01858% monopsychic................... 0.01349% monofairy..................... 0.00973% sandstall..................... 0.00730% hailstall..................... 0.00686% rainstall..................... 0.00686% sandoffense................... 0.00663% trickrain..................... 0.00464% trapper....................... 0.00332% tricksun...................... 0.00155% sunstall...................... 0.00088% tricksand..................... 0.00044% Stalliness (mean: -0.125) -2.0|## |### -1.5|###### |########## -1.0|############### |#################### -0.5|########################### |############################ 0.0|############################## |########################## +0.5|##################### |############# +1.0|######## |##### +1.5|### |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.45%