weatherless...................95.66075% offense.......................44.12425% balance.......................35.07488% hyperoffense..................13.60765% voltturn...................... 7.05864% semistall..................... 4.77503% stall......................... 2.41820% hail.......................... 1.62960% rain.......................... 1.57812% sun........................... 1.06294% trickroom..................... 0.91123% monotype...................... 0.55379% choice........................ 0.43877% rainoffense................... 0.28813% trickhail..................... 0.17961% sunoffense.................... 0.14904% hailoffense................... 0.12332% monopoison.................... 0.11145% sand.......................... 0.07902% monowater..................... 0.07328% monodark...................... 0.07021% dragmag....................... 0.06816% tailwind...................... 0.05429% monobug....................... 0.05203% mononormal.................... 0.03942% gravity....................... 0.03870% monorock...................... 0.03410% monofighting.................. 0.03257% monofire...................... 0.02491% monoice....................... 0.02345% monograss..................... 0.01921% monoflying.................... 0.01771% monoghost..................... 0.01748% monodragon.................... 0.01515% monoelectric.................. 0.01324% monoground.................... 0.01272% monosteel..................... 0.01201% multiweather.................. 0.01000% hailstall..................... 0.00785% monopsychic................... 0.00673% sandstall..................... 0.00673% monofairy..................... 0.00667% rainstall..................... 0.00518% trapper....................... 0.00219% trickrain..................... 0.00218% sandoffense................... 0.00183% tricksun...................... 0.00089% sunstall...................... 0.00084% tricksand..................... 0.00053% Stalliness (mean: -0.139) -2.0|### |#### -1.5|####### |########### -1.0|################ |###################### -0.5|############################ |############################# 0.0|############################## |########################### +0.5|###################### |############## +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.43%