weatherless...................95.14043% offense.......................40.11985% balance.......................25.46669% hyperoffense..................18.59184% stall.........................10.21043% voltturn...................... 8.84525% semistall..................... 5.61119% hail.......................... 3.56456% trickroom..................... 1.41880% rain.......................... 0.97647% trickhail..................... 0.79216% choice........................ 0.33479% sun........................... 0.30614% rainoffense................... 0.23316% hailoffense................... 0.08926% tailwind...................... 0.08408% dragmag....................... 0.07258% monotype...................... 0.07013% sunoffense.................... 0.04381% hailstall..................... 0.04142% monowater..................... 0.01378% sand.......................... 0.01269% gravity....................... 0.01240% monodark...................... 0.01179% monopoison.................... 0.00780% monofighting.................. 0.00645% monofairy..................... 0.00640% monobug....................... 0.00531% monoflying.................... 0.00338% monorock...................... 0.00311% mononormal.................... 0.00283% monofire...................... 0.00276% monoice....................... 0.00200% monoghost..................... 0.00167% monoground.................... 0.00142% monodragon.................... 0.00103% rainstall..................... 0.00074% sandstall..................... 0.00047% monopsychic................... 0.00034% multiweather.................. 0.00030% monosteel..................... 0.00022% monograss..................... 0.00018% sandoffense................... 0.00009% monoelectric.................. 0.00007% trapper....................... 0.00006% trickrain..................... 0.00002% tricksun...................... 0.00000% sunstall...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.047) -2.0|######## |######## -1.5|####### |################# -1.0|#################### |######################## -0.5|############################ |############################## 0.0|#################### |##################### +0.5|################### |############## +1.0|######### |####### +1.5|#### |####### +2.0|### |## +2.5|# |##### +3.0|## more negative = more offensive, more positive = more stall one # = 0.38%