weatherless...................66.14452% balance.......................53.63473% offense.......................39.37586% sun...........................13.46155% sand..........................10.17260% rain.......................... 9.43500% semistall..................... 4.23266% hail.......................... 2.33703% hyperoffense.................. 2.19791% trickroom..................... 2.12078% multiweather.................. 1.44548% tailwind...................... 1.39403% monotype...................... 0.75195% stall......................... 0.55884% dragmag....................... 0.38680% trickhail..................... 0.38061% sunoffense.................... 0.32938% voltturn...................... 0.27351% tricksand..................... 0.18010% sandstall..................... 0.16631% gravity....................... 0.08434% monowater..................... 0.08394% batonpass..................... 0.07370% monobug....................... 0.07133% sandoffense................... 0.06424% tricksun...................... 0.06424% monofairy..................... 0.06384% monoice....................... 0.06345% monofire...................... 0.06187% monoelectric.................. 0.05517% trickrain..................... 0.05202% monofighting.................. 0.05084% monorock...................... 0.04375% monosteel..................... 0.04335% mononormal.................... 0.04059% monoflying.................... 0.04020% trapper....................... 0.03902% rainoffense................... 0.03429% monoghost..................... 0.03310% swagplay...................... 0.02916% monopoison.................... 0.02759% monograss..................... 0.02207% rainstall..................... 0.02089% monodark...................... 0.01734% monopsychic................... 0.01537% hailstall..................... 0.01498% hailoffense................... 0.01458% sunstall...................... 0.01379% allweather.................... 0.01340% monodragon.................... 0.00946% monoground.................... 0.00867% Stalliness (mean: 0.111) -1.5|# |## -1.0|#### |######## -0.5|################ |######################## 0.0|############################## |############################## +0.5|######################## |############### +1.0|####### |### +1.5|# | more negative = more offensive, more positive = more stall one # = 0.61%