weatherless...................69.36598% offense.......................45.26998% balance.......................32.95839% rain..........................15.85044% sun...........................14.45844% hyperoffense..................11.78383% voltturn...................... 6.13696% semistall..................... 5.37492% monotype...................... 4.61288% stall......................... 4.61288% multiweather.................. 3.38346% sand.......................... 3.04816% rainoffense................... 1.42248% sunoffense.................... 1.24975% tailwind...................... 0.99573% choice........................ 0.79252% dragmag....................... 0.71363% monoflying.................... 0.71124% monowater..................... 0.67060% hail.......................... 0.66043% monopsychic................... 0.47755% monodark...................... 0.46738% rainstall..................... 0.42674% monofire...................... 0.36578% sandoffense................... 0.34546% mononormal.................... 0.33530% monodragon.................... 0.28450% monoelectric.................. 0.26417% monoice....................... 0.24385% trickroom..................... 0.23369% monoground.................... 0.20321% monofighting.................. 0.19305% monobug....................... 0.16257% monorock...................... 0.16257% monopoison.................... 0.13209% monograss..................... 0.12193% monosteel..................... 0.08128% tricksun...................... 0.08128% sandstall..................... 0.07112% sunstall...................... 0.05080% monofairy..................... 0.04064% monoghost..................... 0.03048% hailoffense................... 0.01016% Stalliness (mean: -0.083) |### -1.5|#### |########### -1.0|##################### |######################### -0.5|######################### |########################### 0.0|############################## |####################### +0.5|################### |############ +1.0|###### |##### +1.5|#### |#### +2.0|# |## +2.5|# | +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.44%