weatherless...................69.97997% offense.......................50.59495% balance.......................25.08086% sun...........................19.70447% hyperoffense..................18.65317% rain..........................13.40375% multiweather.................. 8.29102% monotype...................... 8.17063% sand.......................... 4.65358% batonpass..................... 3.81115% semistall..................... 3.53833% sunoffense.................... 2.26300% stall......................... 2.13269% mononormal.................... 1.57719% monoflying.................... 1.06937% choice........................ 1.01290% voltturn...................... 0.99530% rainoffense................... 0.86602% monowater..................... 0.76629% swagplay...................... 0.71094% monodark...................... 0.70966% hail.......................... 0.69612% monofairy..................... 0.65081% monopsychic................... 0.63569% monosteel..................... 0.57660% monodragon.................... 0.57433% monobug....................... 0.55870% dragmag....................... 0.50872% monofire...................... 0.49350% sandoffense................... 0.45013% monoghost..................... 0.40546% monofighting.................. 0.36070% monorock...................... 0.34316% monoelectric.................. 0.32583% monograss..................... 0.27030% monopoison.................... 0.25726% monoice....................... 0.25016% sunstall...................... 0.17611% monoground.................... 0.16548% trapper....................... 0.15993% trickroom..................... 0.10789% sandstall..................... 0.09792% tailwind...................... 0.07834% rainstall..................... 0.04844% hailoffense................... 0.04533% gravity....................... 0.00849% trickhail..................... 0.00603% allweather.................... 0.00455% hailstall..................... 0.00442% tricksand..................... 0.00290% tricksun...................... 0.00040% trickrain..................... 0.00026% fear.......................... 0.00013% sandfear...................... 0.00013% Stalliness (mean: -0.315) |# -2.0|## |######### -1.0|###################### |############################## 0.0|######################## |############## +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.90%