weatherless...................56.92745% offense.......................47.46996% sun...........................32.11621% balance.......................24.25368% hyperoffense..................21.59202% rain..........................21.03389% multiweather..................13.03180% monotype...................... 5.77355% sunoffense.................... 4.34369% batonpass..................... 4.09054% semistall..................... 3.96814% sand.......................... 2.82398% stall......................... 2.71620% swagplay...................... 1.76499% rainoffense................... 1.44910% monoflying.................... 1.18539% choice........................ 1.18394% mononormal.................... 0.95871% monofairy..................... 0.82208% voltturn...................... 0.82133% monosteel..................... 0.70906% monodragon.................... 0.56568% monofire...................... 0.55600% monowater..................... 0.49911% monodark...................... 0.49093% monopsychic................... 0.44009% dragmag....................... 0.41559% sunstall...................... 0.35166% hail.......................... 0.31795% monobug....................... 0.27376% sandoffense................... 0.25757% monoice....................... 0.21866% monoghost..................... 0.21005% monoelectric.................. 0.17411% monorock...................... 0.16165% monofighting.................. 0.15479% monograss..................... 0.13594% monopoison.................... 0.12424% monoground.................... 0.11323% sandstall..................... 0.11090% trapper....................... 0.11042% tailwind...................... 0.08455% trickroom..................... 0.07106% rainstall..................... 0.05824% hailoffense................... 0.02375% gravity....................... 0.00470% hailstall..................... 0.00414% trickhail..................... 0.00308% tricksand..................... 0.00229% allweather.................... 0.00187% tricksun...................... 0.00001% trickrain..................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.331) |# -2.0|### |############ -1.0|########################## |############################## 0.0|####################### |############### +1.0|####### |### +2.0|## | +3.0| | more negative = more offensive, more positive = more stall one # = 0.83%