weatherless...................84.98045% offense.......................41.92689% balance.......................30.38612% hyperoffense..................16.33888% sun........................... 8.16641% semistall..................... 6.85615% monotype...................... 6.27246% stall......................... 4.49196% rain.......................... 4.40928% batonpass..................... 3.76518% sand.......................... 3.18429% voltturn...................... 2.91150% multiweather.................. 1.57699% dragmag....................... 1.31979% monoghost..................... 1.19855% sunoffense.................... 1.18296% monopsychic................... 1.09116% mononormal.................... 0.98898% monodragon.................... 0.96473% monobug....................... 0.95867% hail.......................... 0.94741% monoflying.................... 0.91190% choice........................ 0.60360% rainoffense................... 0.49276% monowater..................... 0.43214% sandoffense................... 0.38624% monorock...................... 0.32648% sandstall..................... 0.30830% monosteel..................... 0.28492% monofire...................... 0.22256% monograss..................... 0.19745% trapper....................... 0.19658% monoground.................... 0.17147% sunstall...................... 0.16887% monofairy..................... 0.16627% monoelectric.................. 0.16541% hailoffense................... 0.14029% monopoison.................... 0.12903% monodark...................... 0.11778% monofighting.................. 0.10132% monoice....................... 0.09786% trickroom..................... 0.06235% rainstall..................... 0.04070% fear.......................... 0.03377% swagplay...................... 0.02511% hailstall..................... 0.01905% allweather.................... 0.01212% gravity....................... 0.01126% sandfear...................... 0.00779% trickrain..................... 0.00346% Stalliness (mean: -0.130) -3.0|# |# -2.0|### |######### -1.0|#################### |############################## 0.0|############################# |###################### +1.0|########### |###### +2.0|### |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.73%