weatherless...................76.76758% offense.......................55.68306% balance.......................22.34700% hyperoffense..................18.93076% sand..........................15.39946% sun........................... 5.41824% rain.......................... 3.23077% sandoffense................... 2.08333% semistall..................... 2.05169% multiweather.................. 2.01859% voltturn...................... 2.00663% monotype...................... 1.88315% hail.......................... 1.38656% dragmag....................... 1.14296% stall......................... 0.98749% batonpass..................... 0.75911% sunoffense.................... 0.66383% rainoffense................... 0.31816% sandstall..................... 0.29408% trickroom..................... 0.28273% monodark...................... 0.26450% monofighting.................. 0.21979% monosteel..................... 0.17163% tailwind...................... 0.14652% monoghost..................... 0.14480% monowater..................... 0.14033% monobug....................... 0.11935% monoflying.................... 0.11041% swagplay...................... 0.09906% monoice....................... 0.08668% monoelectric.................. 0.07945% monofire...................... 0.07877% monopsychic................... 0.07567% monodragon.................... 0.07223% monoground.................... 0.07189% monograss..................... 0.06054% hailoffense................... 0.05985% monofairy..................... 0.05641% mononormal.................... 0.05606% monopoison.................... 0.05297% tricksand..................... 0.03921% monorock...................... 0.02889% gravity....................... 0.02304% trapper....................... 0.01582% trickhail..................... 0.01135% allweather.................... 0.00619% tricksun...................... 0.00275% rainstall..................... 0.00241% sunstall...................... 0.00138% hailstall..................... 0.00103% Stalliness (mean: -0.394) -2.0|# |### -1.5|######## |############## -1.0|##################### |########################## -0.5|############################ |############################## 0.0|####################### |############### +0.5|########## |###### +1.0|### |## +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.52%