weatherless...................61.94946% offense.......................57.11191% balance.......................33.32130% sun...........................15.70397% sand..........................10.75812% rain.......................... 9.13357% monotype...................... 6.64260% hyperoffense.................. 5.55957% tailwind...................... 5.05415% semistall..................... 3.53791% hail.......................... 3.03249% trickroom..................... 2.74368% monoelectric.................. 1.48014% trickhail..................... 1.11913% sunoffense.................... 1.01083% monoflying.................... 0.97473% monoice....................... 0.93863% monowater..................... 0.72202% multiweather.................. 0.57762% voltturn...................... 0.54152% monofairy..................... 0.46931% stall......................... 0.46931% monofire...................... 0.46931% dragmag....................... 0.32491% monorock...................... 0.32491% monograss..................... 0.28881% monobug....................... 0.28881% trickrain..................... 0.25271% sandoffense................... 0.21661% monoghost..................... 0.18051% monoground.................... 0.18051% sunstall...................... 0.14440% monopoison.................... 0.14440% monodragon.................... 0.14440% rainoffense................... 0.10830% batonpass..................... 0.10830% trapper....................... 0.10830% gravity....................... 0.03610% monopsychic................... 0.03610% tricksun...................... 0.03610% monofighting.................. 0.03610% mononormal.................... 0.03610% Stalliness (mean: -0.172) |# -1.5|# |#### -1.0|######### |#################### -0.5|############################## |########################### 0.0|############################## |################### +0.5|######### |##### +1.0|##### |### +1.5|## | +2.0| more negative = more offensive, more positive = more stall one # = 0.61%