weatherless...................91.50062% offense.......................52.90072% balance.......................28.50467% hyperoffense.................. 8.51702% semistall..................... 5.68683% voltturn...................... 5.02557% stall......................... 4.39076% sun........................... 3.43855% sand.......................... 3.12996% rain.......................... 1.75454% monotype...................... 1.14618% trickroom..................... 0.72298% hail.......................... 0.33504% tailwind...................... 0.33504% monopoison.................... 0.26450% sandstall..................... 0.26450% choice........................ 0.24687% sunoffense.................... 0.22042% sandoffense................... 0.16752% multiweather.................. 0.15870% monofire...................... 0.14107% monowater..................... 0.12344% monosteel..................... 0.12344% monoghost..................... 0.12344% monograss..................... 0.11462% monoflying.................... 0.11462% monofighting.................. 0.07935% monobug....................... 0.07053% monoelectric.................. 0.07053% monodark...................... 0.06172% sunstall...................... 0.05290% monofairy..................... 0.05290% monoground.................... 0.05290% monopsychic................... 0.04408% dragmag....................... 0.03527% monoice....................... 0.03527% rainstall..................... 0.02645% monorock...................... 0.01763% hailoffense................... 0.00882% mononormal.................... 0.00882% monodragon.................... 0.00882% Stalliness (mean: -0.080) -2.5| | -2.0| |# -1.5|### |###### -1.0|############## |#################### -0.5|########################### |############################## 0.0|######################### |################# +0.5|############# |####### +1.0|##### |###### +1.5|### |#### +2.0|# |# +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.54%