weatherless...................90.39111% offense.......................51.87495% balance.......................24.44799% hyperoffense.................. 8.95842% voltturn...................... 8.25495% semistall..................... 7.71505% stall......................... 7.00359% sun........................... 5.07429% sand.......................... 2.89888% rain.......................... 1.85913% trickroom..................... 1.58345% tailwind...................... 1.22024% monotype...................... 0.39801% multiweather.................. 0.31516% monopoison.................... 0.23195% sandoffense................... 0.17345% sunoffense.................... 0.15237% sunstall...................... 0.14790% sandstall..................... 0.10169% hail.......................... 0.09175% rainstall..................... 0.06201% monofire...................... 0.05528% monoflying.................... 0.05527% monosteel..................... 0.04671% dragmag....................... 0.04025% monopsychic................... 0.03733% choice........................ 0.01606% monofairy..................... 0.01284% mononormal.................... 0.01109% monoghost..................... 0.00199% monobug....................... 0.00048% monowater..................... 0.00023% monoice....................... 0.00010% monofighting.................. 0.00002% monograss..................... 0.00001% monorock...................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.022) -2.5| | -2.0| | -1.5|#### |#### -1.0|#################### |################ -0.5|############################## |########################## 0.0|################# |############## +0.5|############ |##### +1.0|######## |######### +1.5|## |###### +2.0|# |# +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.55%