weatherless...................89.60385% offense.......................71.10526% balance.......................27.04935% sun........................... 3.85407% rain.......................... 3.52078% hail.......................... 1.85280% hyperoffense.................. 1.76584% sand.......................... 1.52614% multiweather.................. 0.35240% dragmag....................... 0.32379% tailwind...................... 0.13189% semistall..................... 0.07920% sunoffense.................... 0.05687% rainoffense................... 0.04641% gravity....................... 0.02338% voltturn...................... 0.02303% hailoffense................... 0.01396% trickroom..................... 0.01012% trapper....................... 0.01012% sandoffense................... 0.00523% monotype...................... 0.00279% batonpass..................... 0.00244% monowater..................... 0.00140% tricksun...................... 0.00140% mononormal.................... 0.00105% monograss..................... 0.00035% stall......................... 0.00035% Stalliness (mean: -0.223) |# -1.2|# |## -1.0|### |###### -0.8|######### |############# -0.6|################## |####################### -0.4|########################### |############################# -0.2|############################## |############################# 0.0|######################### |#################### +0.2|############### |########### +0.4|####### |#### |### |# |# | more negative = more offensive, more positive = more stall one # = 0.36%