weatherless...................68.28730% offense.......................48.22330% balance.......................39.65186% sun...........................15.22663% rain.......................... 8.10611% sand.......................... 7.50053% trickroom..................... 6.82730% hyperoffense.................. 6.45858% monotype...................... 4.98763% semistall..................... 4.74467% tailwind...................... 2.56237% hail.......................... 2.40157% multiweather.................. 1.37122% sunoffense.................... 1.05120% monofire...................... 0.93906% voltturn...................... 0.93890% stall......................... 0.92159% trickhail..................... 0.70696% monowater..................... 0.64058% choice........................ 0.63491% tricksun...................... 0.60333% tricksand..................... 0.55398% monofairy..................... 0.41650% monoice....................... 0.39489% dragmag....................... 0.37813% mononormal.................... 0.29435% monofighting.................. 0.27421% monoelectric.................. 0.27118% monoflying.................... 0.23308% sandoffense................... 0.22969% monoghost..................... 0.22722% rainoffense................... 0.22204% monorock...................... 0.19748% monograss..................... 0.19731% monodark...................... 0.19217% monobug....................... 0.18848% monopsychic................... 0.18616% monosteel..................... 0.11852% monopoison.................... 0.09732% batonpass..................... 0.09207% sandstall..................... 0.08981% rainstall..................... 0.08301% trapper....................... 0.08211% monoground.................... 0.08107% swagplay...................... 0.08049% trickrain..................... 0.07552% gravity....................... 0.04624% monodragon.................... 0.04565% sunstall...................... 0.02815% hailstall..................... 0.02077% hailoffense................... 0.01269% allweather.................... 0.00687% Stalliness (mean: -0.057) |# -1.5|## |###### -1.0|########### |################### -0.5|######################### |############################## 0.0|############################## |########################### +0.5|#################### |############# +1.0|######## |#### +1.5|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.51%