weatherless...................79.40152% balance.......................45.93309% offense.......................42.68755% trickroom.....................14.00838% sun........................... 7.83220% hail.......................... 7.15698% hyperoffense.................. 5.42670% semistall..................... 5.22394% monotype...................... 4.93763% rain.......................... 3.64845% trickhail..................... 2.23715% sand.......................... 2.10535% tailwind...................... 1.79539% voltturn...................... 1.05316% monowater..................... 1.02129% stall......................... 0.72872% monofighting.................. 0.66308% monopsychic................... 0.65599% mononormal.................... 0.57846% monobug....................... 0.55446% trickrain..................... 0.50688% monoelectric.................. 0.40322% sunoffense.................... 0.38674% monoice....................... 0.36431% gravity....................... 0.28764% choice........................ 0.28613% tricksand..................... 0.20359% monopoison.................... 0.18194% batonpass..................... 0.17126% monoflying.................... 0.14961% multiweather.................. 0.14451% rainoffense................... 0.10054% sandstall..................... 0.07584% rainstall..................... 0.07090% monorock...................... 0.07023% monosteel..................... 0.06993% monofire...................... 0.06708% sunstall...................... 0.05970% hailstall..................... 0.05806% dragmag....................... 0.05544% tricksun...................... 0.05447% monoground.................... 0.04393% monodark...................... 0.04058% monograss..................... 0.04037% swagplay...................... 0.03144% monofairy..................... 0.02916% hailoffense................... 0.01852% monoghost..................... 0.00890% sandoffense................... 0.00257% Stalliness (mean: 0.004) |## -1.5|## |### -1.0|######### |############## -0.5|###################### |########################### 0.0|######################## |############################## +0.5|######################### |############### +1.0|######## |#### +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.53%