weatherless...................99.49261% balance.......................62.80993% semistall.....................16.67738% offense.......................15.56329% batonpass..................... 5.43674% hyperoffense.................. 2.61119% stall......................... 2.33821% dragmag....................... 0.52010% monotype...................... 0.28383% sand.......................... 0.26781% sandstall..................... 0.25502% sun........................... 0.13503% rain.......................... 0.10455% monowater..................... 0.08743% trapper....................... 0.04508% monopsychic................... 0.04461% monofighting.................. 0.03531% monoelectric.................. 0.03246% monobug....................... 0.03158% monoice....................... 0.02627% mononormal.................... 0.02626% voltturn...................... 0.01676% monodark...................... 0.01676% monodragon.................... 0.01676% monoground.................... 0.01290% monofire...................... 0.00672% Stalliness (mean: 0.463) -1.0|####### |# -0.5|##### |############# 0.0|####################### |############################## +0.5|########################## |############################## +1.0|################# |############ +1.5|########## |## +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.57%