weatherless...................68.87113% balance.......................40.91102% offense.......................36.75202% sand..........................30.20936% semistall.....................11.50799% batonpass..................... 7.75216% stall......................... 5.54534% hyperoffense.................. 5.28363% dragmag....................... 2.83633% sandstall..................... 2.49682% monotype...................... 1.97341% sandoffense................... 1.64097% monowater..................... 0.90536% rain.......................... 0.66487% trapper....................... 0.28293% sun........................... 0.25463% monopsychic................... 0.24756% mononormal.................... 0.24756% monopoison.................... 0.22634% monoflying.................... 0.20512% choice........................ 0.19805% monofighting.................. 0.05659% sunoffense.................... 0.04244% monobug....................... 0.03537% monorock...................... 0.03537% monofire...................... 0.03537% monograss..................... 0.02122% rainoffense................... 0.01415% voltturn...................... 0.00707% hail.......................... 0.00707% multiweather.................. 0.00707% monosteel..................... 0.00707% monoground.................... 0.00707% monoelectric.................. 0.00707% Stalliness (mean: 0.233) |# -1.5|# |##### -1.0|######### |################### -0.5|########################## |######################### 0.0|############################## |########################## +0.5|####################### |####################### +1.0|################### |############# +1.5|######## |###### +2.0|### |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.41%