weatherless...................64.03822% balance.......................40.87122% offense.......................35.62142% sand..........................35.10998% semistall.....................12.72419% batonpass..................... 7.71892% stall......................... 5.75514% hyperoffense.................. 5.02803% sandstall..................... 3.21230% dragmag....................... 2.97635% monotype...................... 1.76712% sandoffense................... 1.63148% monowater..................... 0.85665% rain.......................... 0.61266% monopsychic................... 0.30266% trapper....................... 0.28285% mononormal.................... 0.24468% sun........................... 0.23214% monopoison.................... 0.18311% choice........................ 0.14231% monoflying.................... 0.13997% rainoffense................... 0.02246% sunoffense.................... 0.02218% monorock...................... 0.02080% monograss..................... 0.01430% monofighting.................. 0.01184% hail.......................... 0.01120% monofire...................... 0.01028% monosteel..................... 0.00573% multiweather.................. 0.00420% monoground.................... 0.00362% voltturn...................... 0.00266% monobug....................... 0.00150% monoelectric.................. 0.00083% Stalliness (mean: 0.260) |# -1.5|# |###### -1.0|######### |#################### -0.5|############################ |######################## 0.0|############################## |########################## +0.5|####################### |####################### +1.0|###################### |############### +1.5|########## |####### +2.0|### |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.40%