sand..........................59.29849% balance.......................44.11758% weatherless...................40.62365% offense.......................28.95231% semistall.....................11.14811% stall......................... 9.34375% sandstall..................... 7.53165% hyperoffense.................. 6.43826% dragmag....................... 4.09679% sandoffense................... 2.40494% batonpass..................... 1.22626% monotype...................... 0.23339% monopsychic................... 0.22073% trapper....................... 0.14953% choice........................ 0.04067% rain.......................... 0.03933% sun........................... 0.03837% monopoison.................... 0.00740% monowater..................... 0.00148% rainoffense................... 0.00147% monosteel..................... 0.00135% monoflying.................... 0.00105% monorock...................... 0.00067% mononormal.................... 0.00062% hail.......................... 0.00017% monofighting.................. 0.00010% monobug....................... 0.00000% voltturn...................... 0.00000% monograss..................... 0.00000% sunoffense.................... 0.00000% multiweather.................. 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.374) |## -1.5| |###### -1.0|########### |############# -0.5|################# |############### 0.0|############## |################ +0.5|#################### |############################## +1.0|######################### |############ +1.5|####### |########### +2.0|######## | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.48%