hyperoffense..................100.00000% weatherless...................100.00000% mononormal.................... 0.00000% monoground.................... 0.00000% hail.......................... 0.00000% monopsychic................... 0.00000% sand.......................... 0.00000% monosteel..................... 0.00000% rain.......................... 0.00000% offense....................... 0.00000% monodragon.................... 0.00000% balance....................... 0.00000% monotype...................... 0.00000% Stalliness (mean: -1.894) -2.4| | -2.0| |############################## -1.6| | -1.2| | -0.8| | -0.4| | 0.0| | more negative = more offensive, more positive = more stall one # = 3.33%