weatherless...................61.49396% offense.......................48.61075% sand..........................35.08856% balance.......................22.60400% hyperoffense..................21.04452% sandoffense................... 6.12192% semistall..................... 4.91424% voltturn...................... 4.14980% stall......................... 2.82649% hail.......................... 2.20338% rain.......................... 1.74086% sandstall..................... 1.45821% choice........................ 1.16423% monotype...................... 1.15629% monowater..................... 0.77729% dragmag....................... 0.68735% multiweather.................. 0.62954% rainoffense................... 0.50748% batonpass..................... 0.45609% trickroom..................... 0.13490% hailstall..................... 0.10921% sun........................... 0.10278% monosteel..................... 0.09636% tricksand..................... 0.08993% monofighting.................. 0.08351% monoflying.................... 0.06424% monobug....................... 0.05781% monoice....................... 0.04497% monoghost..................... 0.03212% mononormal.................... 0.03212% monopsychic................... 0.01285% monorock...................... 0.01285% monoground.................... 0.01285% monoelectric.................. 0.01285% sunoffense.................... 0.01285% monofire...................... 0.01285% monofairy..................... 0.00642% hailoffense................... 0.00642% monodark...................... 0.00642% Stalliness (mean: -0.313) -2.0|# |#### -1.5|######## |################### -1.0|################## |########################## -0.5|############################## |####################### 0.0|################## |################# +0.5|########## |####### +1.0|####### |### +1.5|### |# +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.50%