offense.......................57.73196% weatherless...................56.18557% rain..........................24.22680% balance.......................23.71134% sun...........................21.13402% hyperoffense..................12.88660% multiweather.................. 9.79381% sand.......................... 6.70103% semistall..................... 5.67010% sandoffense................... 3.09278% monotype...................... 3.09278% hail.......................... 1.54639% dragmag....................... 1.03093% monodragon.................... 1.03093% choice........................ 1.03093% rainoffense................... 1.03093% monowater..................... 0.51546% batonpass..................... 0.51546% monodark...................... 0.51546% monoelectric.................. 0.51546% mononormal.................... 0.51546% Stalliness (mean: -0.288) |################# -1.0|########### |################### -0.5|############################## |###################### 0.0|################# |############ +0.5|#### |########## +1.0|##### |##### more negative = more offensive, more positive = more stall one # = 0.65%