offense.......................15.70695% weatherless...................15.70695% semistall..................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% sandoffense................... 0.00000% sun........................... 0.00000% choice........................ 0.00000% monowater..................... 0.00000% batonpass..................... 0.00000% rain.......................... 0.00000% monotype...................... 0.00000% hyperoffense.................. 0.00000% sand.......................... 0.00000% rainoffense................... 0.00000% hail.......................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% balance....................... 0.00000% multiweather.................. 0.00000% Stalliness (mean: -0.117) | -1.0| | -0.5| | 0.0|############################## | +0.5| | +1.0| | more negative = more offensive, more positive = more stall one # = 3.33%