weatherless...................57.52338% offense.......................43.93596% balance.......................30.00850% rain..........................19.05639% sand..........................18.37631% hyperoffense..................13.00652% semistall..................... 7.83508% stall......................... 5.21394% voltturn...................... 4.27883% sun........................... 3.59875% dragmag....................... 3.49957% rainstall..................... 2.67781% hail.......................... 2.02607% choice........................ 1.82771% monotype...................... 1.62936% sandstall..................... 1.57268% rainoffense................... 1.10513% sandoffense................... 0.96345% multiweather.................. 0.56673% trickroom..................... 0.43922% sunoffense.................... 0.29753% monodragon.................... 0.29753% monowater..................... 0.28337% sunstall...................... 0.21252% tricksand..................... 0.21252% monoflying.................... 0.18419% trapper....................... 0.17002% monoice....................... 0.17002% monograss..................... 0.12751% tricksun...................... 0.09918% hailoffense................... 0.09918% tailwind...................... 0.08501% monorock...................... 0.08501% hailstall..................... 0.08501% monofire...................... 0.08501% monopsychic................... 0.07084% monodark...................... 0.07084% monosteel..................... 0.05667% monopoison.................... 0.04250% monofighting.................. 0.04250% monoghost..................... 0.04250% monoelectric.................. 0.04250% monoground.................... 0.02834% monobug....................... 0.01417% mononormal.................... 0.01417% Stalliness (mean: -0.026) |####### -1.5|#### |########### -1.0|############ |################# -0.5|############################## |######################### 0.0|#################### |#################### +0.5|################ |########## +1.0|############# |####### +1.5|#### |### +2.0|# |## +2.5|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.48%