offense.......................57.21154% weatherless...................51.20192% rain..........................30.76923% balance.......................26.20192% sun...........................18.75000% hyperoffense..................12.98077% multiweather.................. 6.25000% sand.......................... 5.28846% rainoffense................... 4.80769% batonpass..................... 4.32692% monotype...................... 4.08654% stall......................... 2.64423% rainstall..................... 1.68269% voltturn...................... 1.44231% choice........................ 1.20192% hail.......................... 0.96154% mononormal.................... 0.96154% semistall..................... 0.96154% monowater..................... 0.72115% monodragon.................... 0.72115% dragmag....................... 0.48077% monoground.................... 0.48077% sunoffense.................... 0.48077% monobug....................... 0.24038% monopsychic................... 0.24038% monosteel..................... 0.24038% sandstall..................... 0.24038% monofighting.................. 0.24038% monofire...................... 0.24038% allweather.................... 0.24038% Stalliness (mean: -0.261) |# -1.5|#### |######## -1.0|################ |#################### -0.5|############################## |############################ 0.0|#################### |################ +0.5|######### |########## +1.0|## |# +1.5|## |# +2.0|## more negative = more offensive, more positive = more stall one # = 0.59%