offense.......................56.57086% weatherless...................45.97049% rain..........................34.45823% balance.......................27.13451% sun...........................20.53087% hyperoffense..................12.42737% batonpass..................... 7.11509% multiweather.................. 6.37015% rainoffense................... 5.67291% sand.......................... 4.88462% monotype...................... 3.08550% stall......................... 2.84970% rainstall..................... 1.66902% semistall..................... 1.01757% hail.......................... 0.99596% voltturn...................... 0.95124% choice........................ 0.91722% monodragon.................... 0.61238% mononormal.................... 0.60768% monoground.................... 0.53374% dragmag....................... 0.42655% monowater..................... 0.42332% sunoffense.................... 0.36731% monofire...................... 0.26691% sandstall..................... 0.26462% monofighting.................. 0.16620% monopsychic................... 0.16193% monobug....................... 0.15667% allweather.................... 0.15667% monosteel..................... 0.15667% Stalliness (mean: -0.246) |# -1.5|##### |###### -1.0|################ |#################### -0.5|############################## |######################### 0.0|################### |################### +0.5|######### |########## +1.0|# |# +1.5|## |## +2.0|## more negative = more offensive, more positive = more stall one # = 0.60%