weatherless...................82.09945% offense.......................49.66763% balance.......................34.78758% monotype......................29.88940% hyperoffense..................10.17805% sun........................... 8.16769% sand.......................... 6.24634% mononormal.................... 6.10618% rain.......................... 5.39831% monowater..................... 4.61026% monopsychic................... 4.26335% semistall..................... 4.10359% monoground.................... 3.77389% monofairy..................... 2.89250% monodark...................... 2.49518% multiweather.................. 2.28875% voltturn...................... 2.02726% monoflying.................... 1.52643% stall......................... 1.26315% monosteel..................... 0.92986% monodragon.................... 0.77189% dragmag....................... 0.52776% monofire...................... 0.52237% choice........................ 0.48707% monoghost..................... 0.44219% hail.......................... 0.38176% sunoffense.................... 0.37278% rainoffense................... 0.34765% monopoison.................... 0.34705% monobug....................... 0.34466% sandoffense................... 0.30517% monofighting.................. 0.28317% monoelectric.................. 0.18908% trickroom..................... 0.18071% monorock...................... 0.17831% tailwind...................... 0.16575% monograss..................... 0.14361% monoice....................... 0.14121% sunstall...................... 0.10112% sandstall..................... 0.03710% hailoffense................... 0.01795% gravity....................... 0.01496% rainstall..................... 0.01197% tricksand..................... 0.01017% trickrain..................... 0.00957% hailstall..................... 0.00239% trickhail..................... 0.00120% Stalliness (mean: -0.143) |## -1.5|#### |######### -1.0|############## |###################### -0.5|########################### |############################## 0.0|############################# |######################## +0.5|################# |############ +1.0|####### |#### +1.5|## |# +2.0|# more negative = more offensive, more positive = more stall one # = 0.49%