weatherless...................81.46929% offense.......................48.17211% balance.......................36.34141% monotype......................29.42937% hyperoffense.................. 9.40387% sun........................... 8.40746% sand.......................... 6.93082% mononormal.................... 6.17110% rain.......................... 5.83783% monowater..................... 5.08014% semistall..................... 4.69965% monoground.................... 4.52728% monopsychic................... 3.83763% monofairy..................... 3.06153% multiweather.................. 2.91936% voltturn...................... 2.11433% monodark...................... 2.01386% stall......................... 1.38296% monoflying.................... 1.24132% monosteel..................... 0.87600% monodragon.................... 0.66106% dragmag....................... 0.61048% choice........................ 0.50420% monofire...................... 0.37564% monoghost..................... 0.37171% rainoffense................... 0.36694% monobug....................... 0.30259% sunoffense.................... 0.29681% sandoffense................... 0.29079% hail.......................... 0.28018% monopoison.................... 0.27216% monofighting.................. 0.22012% trickroom..................... 0.19478% tailwind...................... 0.15520% monoelectric.................. 0.13386% monorock...................... 0.13106% sunstall...................... 0.12882% monoice....................... 0.10915% monograss..................... 0.08344% sandstall..................... 0.03918% tricksand..................... 0.01618% gravity....................... 0.01136% hailoffense................... 0.01051% rainstall..................... 0.00941% trickrain..................... 0.00666% hailstall..................... 0.00223% trickhail..................... 0.00202% Stalliness (mean: -0.105) |## -1.5|#### |######## -1.0|############# |##################### -0.5|########################## |############################## 0.0|############################## |######################### +0.5|################## |############## +1.0|######## |#### +1.5|### |## +2.0| more negative = more offensive, more positive = more stall one # = 0.48%