weatherless...................90.05365% offense.......................52.76486% hyperoffense..................36.69385% balance....................... 9.69030% voltturn...................... 8.65637% sun........................... 5.10114% sand.......................... 2.40278% monotype...................... 2.09164% sunoffense.................... 2.06956% hail.......................... 1.57476% rain.......................... 1.00718% semistall..................... 0.70596% hailoffense................... 0.55252% choice........................ 0.45567% mononormal.................... 0.38892% batonpass..................... 0.35680% rainoffense................... 0.32418% monofighting.................. 0.29056% monowater..................... 0.26296% sandoffense................... 0.24490% monorock...................... 0.23486% trickroom..................... 0.22332% stall......................... 0.14503% tailwind...................... 0.13098% multiweather.................. 0.12847% monograss..................... 0.12596% monobug....................... 0.12044% monopoison.................... 0.10990% monofire...................... 0.10539% dragmag....................... 0.09685% monodragon.................... 0.08882% monodark...................... 0.08531% monopsychic................... 0.08029% monoground.................... 0.06624% monoflying.................... 0.05972% monosteel..................... 0.05621% monoelectric.................. 0.05370% monoghost..................... 0.04416% monoice....................... 0.04416% monofairy..................... 0.02810% sandstall..................... 0.01907% trapper....................... 0.01104% tricksun...................... 0.00351% tricksand..................... 0.00201% gravity....................... 0.00151% allweather.................... 0.00050% rainstall..................... 0.00050% Stalliness (mean: -0.764) |# -2.0|### |######### -1.5|################# |######################## -1.0|############################## |############################## -0.5|########################## |#################### 0.0|########### |####### +0.5|### |## +1.0|# | +1.5|# more negative = more offensive, more positive = more stall one # = 0.54%