weatherless...................81.86290% offense.......................47.63054% balance.......................33.45373% hyperoffense..................11.69392% sand.......................... 9.33263% sun........................... 5.61918% semistall..................... 4.80788% rain.......................... 3.02557% stall......................... 2.41392% voltturn...................... 2.34496% sunoffense.................... 0.78589% monotype...................... 0.53360% hail.......................... 0.41382% sandoffense................... 0.37752% sandstall..................... 0.32851% multiweather.................. 0.25410% choice........................ 0.23776% dragmag....................... 0.18513% trickroom..................... 0.15427% sunstall...................... 0.11979% monopoison.................... 0.10708% rainoffense................... 0.09256% monowater..................... 0.09075% mononormal.................... 0.07986% monobug....................... 0.07078% hailoffense................... 0.03630% monoflying.................... 0.03448% monodark...................... 0.03267% monopsychic................... 0.02904% monograss..................... 0.02541% monorock...................... 0.02359% monofire...................... 0.02178% tricksand..................... 0.01633% monodragon.................... 0.01452% monofighting.................. 0.01270% rainstall..................... 0.01089% monofairy..................... 0.00907% monoelectric.................. 0.00907% tailwind...................... 0.00726% monoground.................... 0.00544% monosteel..................... 0.00363% monoghost..................... 0.00363% monoice....................... 0.00181% Stalliness (mean: -0.116) |## -1.5|##### |########### -1.0|################ |###################### -0.5|############################## |############################## 0.0|########################### |####################### +0.5|################## |############## +1.0|######### |##### +1.5|### |# +2.0|## |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.45%