weatherless...................90.75318% offense.......................49.84044% balance.......................33.24882% hyperoffense..................12.70298% hail.......................... 4.48881% voltturn...................... 3.24217% semistall..................... 3.01306% rain.......................... 2.50322% sun........................... 1.66490% stall......................... 1.19470% monotype...................... 1.00725% sand.......................... 0.68610% sunoffense.................... 0.59396% rainoffense................... 0.42277% choice........................ 0.41329% hailoffense................... 0.40968% trickroom..................... 0.39522% mononormal.................... 0.20823% monoice....................... 0.16712% monopsychic................... 0.12963% multiweather.................. 0.09034% monopoison.................... 0.08898% monograss..................... 0.07995% monorock...................... 0.07633% monowater..................... 0.06595% monoflying.................... 0.06278% monofighting.................. 0.04381% monobug....................... 0.04291% hailstall..................... 0.02936% monodark...................... 0.02846% tailwind...................... 0.02529% trickhail..................... 0.02349% monoelectric.................. 0.02304% monoghost..................... 0.02258% sandoffense................... 0.02078% monofire...................... 0.02033% sandstall..................... 0.01445% monodragon.................... 0.01129% monoground.................... 0.00949% monosteel..................... 0.00903% rainstall..................... 0.00858% trapper....................... 0.00632% sunstall...................... 0.00587% monofairy..................... 0.00407% gravity....................... 0.00226% dragmag....................... 0.00226% allweather.................... 0.00181% tricksand..................... 0.00136% Stalliness (mean: -0.208) -2.0|# |## -1.5|###### |########## -1.0|############### |##################### -0.5|########################### |############################## 0.0|############################ |######################## +0.5|################# |########## +1.0|##### |### +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.50%