weatherless...................88.54470% offense.......................47.71358% balance.......................35.51647% hyperoffense..................12.03484% hail.......................... 7.54661% voltturn...................... 5.44423% semistall..................... 3.08362% rain.......................... 1.77858% stall......................... 1.65148% sand.......................... 1.11918% sun........................... 1.07015% hailoffense................... 0.72074% sunoffense.................... 0.65397% rainoffense................... 0.50903% trickroom..................... 0.42428% choice........................ 0.32849% monotype...................... 0.28468% mononormal.................... 0.07785% multiweather.................. 0.05923% monoice....................... 0.05723% trickhail..................... 0.05105% sandoffense................... 0.04391% monopsychic................... 0.03729% hailstall..................... 0.03322% tailwind...................... 0.03303% monopoison.................... 0.02794% sandstall..................... 0.02574% monowater..................... 0.01556% monoelectric.................. 0.01363% monoflying.................... 0.01190% monorock...................... 0.01167% monograss..................... 0.01106% monofighting.................. 0.00722% monoghost..................... 0.00663% monobug....................... 0.00412% monosteel..................... 0.00229% trapper....................... 0.00149% monodragon.................... 0.00078% rainstall..................... 0.00057% gravity....................... 0.00053% monodark...................... 0.00049% dragmag....................... 0.00042% monofire...................... 0.00024% monoground.................... 0.00011% monofairy..................... 0.00010% sunstall...................... 0.00007% tricksand..................... 0.00006% allweather.................... 0.00000% Stalliness (mean: -0.168) -2.0|# |## -1.5|###### |########## -1.0|############## |#################### -0.5|########################### |############################## 0.0|############################## |############################ +0.5|################### |########### +1.0|##### |### +1.5|## |## +2.0| | +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%