weatherless...................78.29737% offense.......................45.25119% balance.......................35.94515% sand..........................12.63434% hyperoffense..................10.22587% sun........................... 7.33270% semistall..................... 5.69734% voltturn...................... 4.32039% stall......................... 2.88045% rain.......................... 2.79815% monotype...................... 2.42362% multiweather.................. 1.55476% sandoffense................... 0.70953% dragmag....................... 0.67887% hail.......................... 0.55534% sunoffense.................... 0.53591% trickroom..................... 0.40444% choice........................ 0.37465% sandstall..................... 0.34651% monowater..................... 0.26466% monoflying.................... 0.20744% mononormal.................... 0.19688% monobug....................... 0.19553% monofire...................... 0.16302% monosteel..................... 0.15058% monoghost..................... 0.14292% monofighting.................. 0.13791% monograss..................... 0.13693% monopsychic................... 0.13552% monopoison.................... 0.13156% monodark...................... 0.12914% rainoffense................... 0.12830% monodragon.................... 0.11443% monorock...................... 0.11049% monoice....................... 0.09415% monoelectric.................. 0.09398% sunstall...................... 0.08740% monofairy..................... 0.07710% monoground.................... 0.06138% tailwind...................... 0.04326% rainstall..................... 0.03018% tricksand..................... 0.02868% hailoffense................... 0.02117% gravity....................... 0.02036% allweather.................... 0.01084% trickhail..................... 0.00958% hailstall..................... 0.00847% trapper....................... 0.00507% trickrain..................... 0.00326% tricksun...................... 0.00214% fear.......................... 0.00048% sandfear...................... 0.00036% Stalliness (mean: -0.058) -2.0|# |## -1.5|#### |######### -1.0|############## |##################### -0.5|########################### |############################## 0.0|############################## |########################## +0.5|#################### |############## +1.0|######### |###### +1.5|#### |## +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.45%